Arcade pinball

Comet Carnival

Two ramps. Three balls. One carnival in orbit.

Fast top-down pinball the way the Amiga classics did it: flat bright colours, a dot-matrix display, electro-mechanical chimes, and six tables that keep handing you something new to shoot.

In development · PC & Android · Six tables complete

What it is

A real table, not a toy.

Comet Carnival runs on a physics solver built for pinball: a thousand steps a second, kinematic flippers, and a ball that never tunnels through a wall. Every shot has a reason, and every drain is yours. Six tables, chosen with the flippers in attract mode, each with its own rules and its own high scores.

Spell Z-A-P to raise the bonus, complete S-T-A-R for a hurry-up, knock down the drop bank to light LOCK, and send two balls into the saucer for a three-ball MULTIBALL with jackpots on both ramps.

Comet Carnival on a phone: a portrait pinball table with orange and cyan ramps, yellow lane guides, red pop bumpers and a dot-matrix display reading BALL SAVED
Comet Carnival, captured on a phone — work in progress.

Table one · Comet Carnival

Pull. Flip. Loop.

Touch on phones and tablets, keyboard or gamepad on PC. The same table, the same rules, the same speed.

  1. Pull

    Drag the plunger back and let go. A soft launch drops the ball into the lit lane for the skill shot.

  2. Flip

    Rocket ramp left, Comet ramp right. Two ramps inside four seconds is a combo; three in a ball lights an extra ball.

  3. Loop

    Up one orbit and down the other is a loop. Three loops light the loop jackpot. Nudge if you must, but mind the tilt.

On PC

Widescreen, with the backglass beside the table.

Comet Carnival on a widescreen monitor: the table in the centre, controls and rules on the left, the dot-matrix display reading MULTIBALL and the high score table on the right
Neon Boardwalk on a phone: a purple synthwave pinball table with a horseshoe loop around a Ferris wheel, an orange coaster ramp, a captive ball lane, a tunnel hole and three pop bumpers under a striped sunset
Neon Boardwalk, captured on a phone — work in progress.

Table two · Neon Boardwalk

Ride. Lock. Bash.

An 80s seaside arcade at dusk. Five rides to complete, a spinner for the skill shot, and tickets that count at the end of every ball.

  1. Ride

    Loop the Big Wheel, ride the Coaster, dive into the Tunnel, grab the Claw, bash the Bumper Cars. Each ride lights up when you finish it.

  2. Lock

    The Claw lights lock at the Tunnel. The ball goes under the boardwalk and comes out on the other side. Two locks, then the Tunnel starts multiball with jackpots on the Coaster.

  3. Bash

    All five rides start BOARDWALK BASH: three balls, every ride pays, and all five together pay the grand prize.

On PC

The boardwalk, widescreen.

Neon Boardwalk on a widescreen monitor: the purple table in the centre with the rides marquee and bonus multiplier lamps, the rules on the left, and the display with the ride progress and high scores on the right

Six tables

Two to start with, four more to unlock.

Comet Carnival and Neon Boardwalk are free on Android and in the Steam demo. One purchase unlocks the other four on Android; the full game on Steam has all six.

  1. Comet Carnival

    A carnival in orbit. Crossing ramps, orbit loops, a lock saucer, three-ball multiball with jackpots on both ramps.

  2. Neon Boardwalk

    An 80s seaside arcade. Five rides to complete, a tunnel under the playfield, a spinner skill shot and the Boardwalk Bash.

  3. Nitro Speedway

    Shift gears at the drop bank, fill the nitro tank, and race three laps in thirty seconds for the chequered flag.

  4. Phantom Fairground

    Wind the clock to midnight, light the candles for a séance, and send ghosts to the ghost train for Graveyard multiball.

  5. Jackpot Showdown

    Raise the stake on your bonus and don't drain. Spin the roulette, sweep the slots, and cash out a poker hand at the vault.

  6. Abyss Arcade

    Every ramp dives deeper and your air runs out. Subdue the kraken and reach the Abyss for triple scoring.

Fair by design

Nothing between you
and the ball.

No ads

Not between balls, not between games, not ever.

No accounts, no tracking

Your high scores live on your device. The game collects nothing.

No energy, no timers

Three balls, a replay score, and as many games as you like.

Status

In development.

  • Windows
  • Android
  • Tablets

All six tables are complete and in play-testing on PC and Android. Releases on Steam (full game plus a free demo) and Google Play (two tables free, one purchase for the rest) are in preparation. Everything shown here is work in progress.

Privacy policy for Comet Carnival

Press & playtesting

Want an early look?

For press and playtesting interest, write to us.

contact@cindertemper.com