Your guide
Lychna
A cheerful terracotta oil-lamp spirit whose small, steady flame lights your way from heap to heap.
Cindertemper
Studio
A cozy 3D myth puzzle
Spin the heap. Free the legend.
A mischievous magpie has stolen the relics of forgotten legends and piled them onto grey stone. Turn each glossy heap, send every relic home, and watch the colour come back.
What it is
A grey mist has settled over the old stories, and their legends are fading from memory. Each puzzle is a legend’s statue, buried under a heap of stolen relics: amphorae, lyres, masks, laurel wreaths, scrolls and shells.
Spin the heap to study it from every side, free the relics one by one, and send each of them home. Every relic you return paints colour back onto the stone, until the legend wakes and joins you on the Isle of Remembrance.
How it plays
Every heap is a small, tactile knot to untangle. There is no rush and no guesswork, just a satisfying click each time a relic goes home.
Swipe to turn the heap on its stone stage. Every angle shows you a new way in.
Tap a free relic, one with nothing resting on it, and it blinks into the cart of its colour. No matching cart yet? It waits on the altar shelf.
Each relic you send home paints colour back onto the stone. Clear the heap and the legend wakes.
The Daily Myth
Every day brings one hand-picked Daily Myth. Everyone gets the exact same heap, so you can compare notes with friends, share your result without spoiling the solution, and see how they fare.
The Isle of Remembrance
Every legend you wake returns to the Isle of Remembrance. Little by little, rain-grey streets, a silent lighthouse and a dry fountain flood back into whitewash, terracotta and sea blue.
Storm-grey
Restored
Meet the spirits
Your guide
A cheerful terracotta oil-lamp spirit whose small, steady flame lights your way from heap to heap.
The thief
A magpie spirit with an eye for anything shiny. He took the relics, and he is not sorry. Not yet, anyway.
Early in-engine renders — work in progress.
Relic families
Every relic belongs to a family, and every family has its own colour and its own silhouette, so one glance tells you where it belongs.
Fair by design
No loot boxes, no mystery packs, no paid chance of any kind.
No countdown clock on any puzzle. Take all the time you need to think.
Every player gets the same hand-picked heaps. Nobody gets an easier one or a harder one.
Status
Mythmend is in development, planned for web browsers and Android. Everything on this page comes from early in-engine renders and a work-in-progress prototype, so expect things to change as the game grows.
Press & playtesting
For press and playtesting interest, write to us.
contact@cindertemper.com