Independent game studio

Worlds tempered
under pressure.

Cindertemper Studio creates atmospheric games where systems, story, and consequence share the same fire.

Three titles in active development

The studio

Built in the heat between systems and story.

Cinder is what remains after the blaze. Temper is the discipline that turns heat into strength. Together, they define how we build: with patience, pressure, and purpose.

We are an independent Texas studio focused on games with memorable worlds, expressive strategy, and decisions that leave a mark.

Our first world

The Scaled Covenant

Dark fantasy card game · In development

Our second world

Mythmend

Cozy 3D myth puzzle · In development

A terracotta oil-lamp spirit and a magpie beside a heap of glossy relics on a half-restored stone stele, with a whitewashed island on the horizon MM

Spin the heap.

Free the legend.

A mischievous magpie has piled the relics of forgotten legends onto grey stone. Turn each glossy heap, send every relic home, and bring colour back to the Isle of Remembrance.

  • 01 Tactile 3D heaps to spin and untangle
  • 02 A Daily Myth, the same for everyone
  • 03 A storm-grey island to restore
Discover Mythmend

Our third world

Comet Carnival

Arcade pinball · In development

Comet Carnival on a widescreen monitor: a top-down pinball table with orange and cyan ramps, red pop bumpers and a dot-matrix display reading MULTIBALL CC

Pull. Flip. Loop.

Fast pinball, six tables.

Top-down arcade pinball in the spirit of the Amiga classics, with flat bright colours, a dot-matrix display and a 70s sound. Six tables, each with its own rules and multiball: a carnival in orbit, a neon boardwalk, a speedway, a haunted fairground, a casino and the deep sea.

  • 01 Six tables, two of them free to play
  • 02 Multiball, jackpots, skill shots and combos
  • 03 Touch on phones, keyboard and gamepad on PC
Discover Comet Carnival

What guides us

Made to hold
under pressure.

Systems with weight

Rules should create tension, expression, and stories worth retelling.

Worlds with memory

Atmosphere is not decoration. It is the force that makes a world stay with you.

Craft with purpose

Every detail must earn its place, from the first choice to the final frame.

Begin a conversation

Something worth forging?

For publishing, partnerships, press, and business inquiries.

contact@cindertemper.com